3D Generalist

Saugandh
Nakkarike

3D Generalist with 5+ years turning concept art and blank scenes into game-ready and cinema-ready worlds. From hard-surface props to full environments, I obsess over the details that make materials feel real: the wear on a metal edge, the way light catches a fabric weave. My work has shaped casino floors, dark-fantasy sets, and a feature film's digital double, always built to hold up under a close-up render.

Mysore, Karnataka, India
EnglishKannadaHindi

Work Experience

2026 - Present
Mobile Game

3D Generalist

Freelance / Contract
  • ■Designing and modeling full casino environments alongside core game-ready props, including professional poker tables, seating, and high-fidelity chips.
  • ■Creating optimized low-poly 3D character models and texture variations for random background NPCs to populate the casino space.
  • ■Authored highly detailed PBR textures in Substance Painter using custom smart materials to maintain visual fidelity under mobile constraints.
2025
Movie Pitch

3D Environment & Prop Artist

Cinematic Previz
  • ■Modeled and textured full 3D environments and set dressing to establish the dark-fantasy cinematic setting of the pitch.
  • ■Designed and sculpted an ultra-high-fidelity cinematic sword hero prop for the project.
  • ■Utilized uncompressed PBR texturing workflows (Color, Emissive, Roughness, Metallic, Normal DX) to deliver photoreal renders for director presentations.
2024 - 2025
6 Months

3D CGI & VFX Artist

Feature Film Production
  • ■Created 2-minute rendered cinematic montage sequences for the Kannada theatrical feature film “Mr. Rani” .
  • ■Built an exact 3D digital double replication of the real actor, including high-fidelity facial likeness, custom blendshapes, skin PBR shaders, and wardrobe assets.
  • ■Modeled comprehensive 3D environments, background architecture, and scene props, handling full character rigging and montage animation.
2018 - 2020
2 Years

3D Environment & Asset Artist

Animation Studio
  • ■Created 3D environments, modular temple architecture, historical monuments, props, and organic terrain for the 3D animated documentary film “The Heritage of Sri Sutturu Math” (Trailer) .
  • ■Responsible for end-to-end asset production: concept translation, high-to-low poly modeling, UV mapping, PBR texturing, scene layout, and render optimization.
2020
Short Film

Title & Motion Graphics Designer

RV Creations
  • ■Designed and animated the title sequences, credits, and splash screens for the Kannada short film “My Kaas Goa - A Round Trip”.

Education

Diploma
3-Year Full Time

Aniframes College of Arts & Multimedia

Mysore, India
Diploma in Multimedia & Animation Film Making (ADMAFM)

A rigorous 3-year, 6-semester program with 100% practical immersion in animation production, visual storytelling, digital sculpting, and end-to-end CGI & VFX film-making pipelines.

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3D Modeling & Texturing
Maya & 3ds Max hard-surface, organic asset topology, UV unwrap, PBR material creation
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Art & Design Fundamentals
Perspective drawing, color theory, anatomical study, layout design & cinematography
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Lighting, Shading & Render
Architectural & cinematic lighting rigs, camera framing, multi-pass render optimization
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VFX, Matchmove & Compositing
Nuke node-based compositing, After Effects motion graphics, camera tracking & rotoscopy
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Particle Dynamics & FX
Simulations, matte painting, set extensions, sound design & non-linear video editing
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Film Production & Storytelling
Scriptwriting, storyboarding, animatics, 2D/3D character animation & short film delivery

Technical Skills

Blender
Substance Designer
Substance Painter
Unreal Engine
Unreal Engine
Character Creator
Character Creator
Marvelous Designer
Marvelous Designer
Gaea
Gaea
Adobe After Effects
Adobe Photoshop
Adobe Illustrator