3D Generalist
Saugandh
Nakkarike
3D Generalist with 5+ years turning concept art and blank scenes into game-ready and cinema-ready worlds. From hard-surface props to full environments, I obsess over the details that make materials feel real: the wear on a metal edge, the way light catches a fabric weave. My work has shaped casino floors, dark-fantasy sets, and a feature film's digital double, always built to hold up under a close-up render.
Mysore, Karnataka, India
EnglishKannadaHindi
Work Experience
2026 - Present
Mobile Game
3D Generalist
Freelance / Contract- ■Designing and modeling full casino environments alongside core game-ready props, including professional poker tables, seating, and high-fidelity chips.
- ■Creating optimized low-poly 3D character models and texture variations for random background NPCs to populate the casino space.
- ■Authored highly detailed PBR textures in Substance Painter using custom smart materials to maintain visual fidelity under mobile constraints.
2025
Movie Pitch
3D Environment & Prop Artist
Cinematic Previz- ■Modeled and textured full 3D environments and set dressing to establish the dark-fantasy cinematic setting of the pitch.
- ■Designed and sculpted an ultra-high-fidelity cinematic sword hero prop for the project.
- ■Utilized uncompressed PBR texturing workflows (Color, Emissive, Roughness, Metallic, Normal DX) to deliver photoreal renders for director presentations.
2024 - 2025
6 Months
3D CGI & VFX Artist
Feature Film Production- ■Created 2-minute rendered cinematic montage sequences for the Kannada theatrical feature film “Mr. Rani” .
- ■Built an exact 3D digital double replication of the real actor, including high-fidelity facial likeness, custom blendshapes, skin PBR shaders, and wardrobe assets.
- ■Modeled comprehensive 3D environments, background architecture, and scene props, handling full character rigging and montage animation.
2018 - 2020
2 Years
3D Environment & Asset Artist
Animation Studio- ■Created 3D environments, modular temple architecture, historical monuments, props, and organic terrain for the 3D animated documentary film “The Heritage of Sri Sutturu Math” (Trailer) .
- ■Responsible for end-to-end asset production: concept translation, high-to-low poly modeling, UV mapping, PBR texturing, scene layout, and render optimization.
2020
Short Film
Title & Motion Graphics Designer
RV Creations- ■Designed and animated the title sequences, credits, and splash screens for the Kannada short film “My Kaas Goa - A Round Trip”.
Education
Diploma
3-Year Full Time
Aniframes College of Arts & Multimedia
Mysore, IndiaDiploma in Multimedia & Animation Film Making (ADMAFM)
A rigorous 3-year, 6-semester program with 100% practical immersion in animation production, visual storytelling, digital sculpting, and end-to-end CGI & VFX film-making pipelines.
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3D Modeling & Texturing
Maya & 3ds Max hard-surface, organic asset topology, UV unwrap, PBR material creation
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Art & Design Fundamentals
Perspective drawing, color theory, anatomical study, layout design & cinematography
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Lighting, Shading & Render
Architectural & cinematic lighting rigs, camera framing, multi-pass render optimization
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VFX, Matchmove & Compositing
Nuke node-based compositing, After Effects motion graphics, camera tracking & rotoscopy
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Particle Dynamics & FX
Simulations, matte painting, set extensions, sound design & non-linear video editing
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Film Production & Storytelling
Scriptwriting, storyboarding, animatics, 2D/3D character animation & short film delivery
Technical Skills
Blender
Substance Designer
Substance Painter
Unreal Engine

Character Creator

Marvelous Designer

Gaea
Adobe After Effects
Adobe Photoshop
Adobe Illustrator